3Sampler by Saschart 0 (0)

3Sampler is a WAV / SFZ / OGG sampler for those who want to save their resources using only 3 samples.

  • Boxes with a visual audio profile for samples.
  • Easy allocation for notes range and root note.
  • Graphical visualization for each note played by velocity and time.
  • Note position view.
  • Attack and Release.
  • On/off button.
  • The possibility of multiplying the semitones interval – unique feature.
  • Pan position setting.
  • Pan alternate – a unique and very useful service which give you dynamics of stereo to your music.
  • Reverse and loop buttons.
  • Can be used for drums, pluck, keys, leads and pads.
  • Can load sfz files with a maximum of three samples.



DRS0 by Wusik 1 (1)

DRS0 is an advanced drum machine /sampler.
  • 4 Tracks + 1 Accent Track. 32 steps + double steps for a total of 128 steps (using the AB variations).
  • 4 patterns with N loop and Next Pattern option (plus a go-to-previous-pattern option).
  • A B Variations.
  • Mirror Editing – allows both A B variations to be edited once.
  • Each track can load multiple audio sounds (wav, flac, ogg, mp3, WusikSound) with speed (pitch) and reverse option. Plus volume, pan, attack and decay.
  • Sounds can be triggered together or in Round Robin (circular) or Random (with a special code that doesn’t play the same sound in a row).
  • When loading multiple sounds, you can adjust individually the Volume and Pan of each sound, plus Velocity Low and High.
  • MIDI Output selection per track (if your host/daw supports it) with note selection (Channel 10 only).
  • Includes a great selection of sound files (be sure to download the 400 meg selection here).
  • Clock Matrix allows swing to be added to the sequencer clock.
  • Multiple Sync options and Remote Pattern Selections.
  • Resizeable interface.
  • Advanced multi-sound playback options.


Bottlephone by tunnA Beatz[Kontakt] 5 (1)

Let me introduce you a Bottlephone, its live recorded instrument made from plastic bottles filled with air. It have great percussive presence. We created 3 different bottles that can be use for Pop, Hip Hop, Trap or even Soundtrack compositions.


tunnA Beatz -Bottlephone v1.1

Yumbu 2 by Fanan Team 0 (0)

Yumbu 2 is wav / mp3 slot driven drum sampler.

It brings up lightning speed drum-kits loading and fast one stage control, fitted for live usage. Now, with better control, both mp3 and WAV. format support, faster workflow and only 0.5 sec. loading times for new core kit, Yumbu 2 is one of the quickest drum samplers in the market.

Yumbu 2 uses 10 (.wav, mp3) file sample slots to build 10 drum components drum-kits. According to this approach, every slot can be anything, from kicks to snares or cymbals or you name it. Each slot is triggered by its own unique MIDI note which noted on its slot button. For instance, slot 48 is triggered by note number 48 in the MIDI keyboard (c2). The samples menu is divided into 14 categories, including a wide range of drum-kit components types. Each type button (kicks, snares, claps, etc.) is directing to it’s own sample library folder which located at “C:UsersyournameDocumentsFananteamYumbuUSER”. Each sample slot has also a room for user’s imported samples which can be added manually to the “user” folder. Yumbu 2 comes with 30 full drum-kits to start with.


Yumbu 2 has a built-in mixer that allows you to tweak any sample separately. You can use the EQ, change the pitch, add a random pitch manipulation to every sample, pan and you can use our pitch based round robin effect which has a wide control ability on the final sound. The mixer is also armed with 3 master effects (compressor, reverb, delay) with a brand new unique effect called “F.R” which allows full scale frequency control over the wet signal. You can use the effect by sending a fx amount from the “master fx” knob on every channel or you can override the per cell sending and just send them directly to the master effect.

Yumbu 2 loads drumkits extremely fast, only 0.5 sec for full loading. It can set “sample start and “sample end” points with MIDI assignable knobs and it also allows you to tweak the active keyboard’s octaves starting points. Yumbu 2 uses 24 presets drumkit banks. Each preset represents a full drumkit containing all the components and settings.

Yumbu 2 is armed with brand new morphing system which can blend any 2 drum elements together (which can create tons of new fresh drum sounds). The morph system can also play with the blended element’s pitch and increase the invention of new drum sounds like never before.

Each channel in Yumbu 2 is armed with dedicated modulation effects which allow adding beautiful nuances and textures to each drum element separately. There is a yowling phaser effect, a delay and the new Zelda filter which can completely change the audio materials native character and morph it into a new interesting sound.

  • 10 drum sample slots per kit.
  • 14 drum element banks with full 30 drum-kits that adjusted to wide range of pop and EDM genres.
  • Morphing system for blending any 2 drum elements together.
  • Automation file manager.
  • 4 additional WAV. pages in the element menu for user’s WAV. files.
  • MIDI assignable startend points manager.
  • Master effects.
  • Graphical MIDI keyboard with assignable keyboard starting points.
  • Full virtual mixer with gain knobs, master effect send knobs, pitch knobs, random pitch manager knobs, round robin and pan knobs, master compressor, delay and reverb effects armed with a unique F.R. feature.
  • MIDI route options (internal or sent to the DAW through MIDI channels).
  • Scalable and customizable GUI.
  • Dedicated modulation effects including phaser, delay and Zelda filter.




BAT-S12 by beatassist.eu 0 (0)

BAT-S12 is a drum machine for music production!

This VST has 12 slots that load .wav and .aif files!
Each slot counts with:

– body controls
– start and end adjustment knobs
– attack and release
– pitch station
– stereo delay
– filter
– reverb
– pan
– gain
– mute

FREE PRODUCT by beatassist.eu!




Nami Audio Midnight Upright KONTAKT [FREE] 0 (0)

In order to obtain more depth and versatility to the sound, 3 sound sources have been recorded and processed to add beautiful background layers.

Its pad type created by denaturing the piano recording through a Tascam portastudio 414 mkII and a 70s mixer, Boss KM60.

The same sound as Tape Pad but one octave lower for more flexibility when added to the piano sound.

Recording of an electric Lorenzo Chord organ using a pair of Neumann KM184.

Independent controls for piano sound volume and Texture layer.
Volume control of the note release pedal sound.
Lowpass filter for the Texture layer.
Attack and release parameters for the Texture layer.
Control of low and high frequencies to change the timbre easily or simply to better integrate the instrument into your mix.
Delay and Reverb sends with their timing parameter

Full version of Kontakt 6 software required.


Midnight Upright Library


Spatial Audio SPARTA v1.5.0 VST WiN MACOS LiNUX [FREE] 0 (0)

SPARTA is a collection of flexible VST audio plug-ins for spatial audio production, reproduction and visualisation, developed primarily by members of the Acoustics Lab at Aalto University, Finland.

• Download links of current and past versions can be found here.
• The suite has been formally presented in this publication, with the source code made available here (GPLv3 license).
• The SPARTA installer also includes the COMPASS suite, the HO-DirAC suite, CroPaC Binaural Decoder, and the HO-SIRR room impulse response renderer. These plug-ins employ parametric processing and are signal-dependent, aiming to go beyond conventional linear Ambisonics by extracting meaningful parameters over time and subsequently employing them to map the input to the output in a more informed manner.
• For the curious researchers and/or spatial audio developers: note that the plugins included in the SPARTA installer are all built using the open-source Spatial_Audio_Framework (SAF).

List of plug-ins included in the SPARTA installerThe SPARTA suite:
• sparta_ambiBIN – A binaural ambisonic decoder (up to 7th order) with a built-in SOFA loader and head-tracking support via OSC messages. Includes: Least-Squares (LS), spatial re-sampling (SPR), time-alignment (TA), and magnitude least-squares (Mag-LS) decoding options.
• sparta_ambiDEC – A frequency-dependent loudspeaker ambisonic decoder (up to 7th order) with user specifiable loudspeaker directions (up to 64), which may be optionally imported via JSON configuration files. Includes: All-Round (AllRAD), Energy-Preserving (EPAD), Spatial (SAD), and Mode-Matching (MMD) ambisonic decoding options. The loudspeaker signals may also be binauralised for headphone playback.
• sparta_ambiDRC – A frequency-dependent dynamic range compressor for ambisonic signals (up to 7th order).
• sparta_ambiENC – An ambisonic encoder/panner (up to 7th order), with support for up to 64 input channels; the directions for which may also be imported via JSON configuration files.
• sparta_ambiRoomSim – A shoebox room simulator based on the image-source method, supporting multiple sources and ambisonic receivers..
• sparta_array2sh – A microphone array spatial encoder (up to 7th order), with presets for several commercially available A-format and higher-order microphone arrays. The plug-in can also present objective evaluation metrics for the currently selected configuration.
• sparta_beamformer – A spherical harmonic domain beamforming plug-in with multiple beamforming strategies (up to 64 output beams).
• sparta_binauraliser – A binaural panner (up to 64 input channels) with a built-in SOFA loader and head-tracking support via OSC messages.
• sparta_decorrelator – A simple multi-channel signal decorrelator (up to 64 input channels).
• sparta_dirass – A sound-field visualiser based on re-assigning the energy of beamformers. This re-assigment is based on DoA estimates extracted from “spatially-constrained” regions, which are centred around each beamformer look-direction.
• sparta_matrixconv – A basic matrix convolver with an optional partitioned convolution mode. The user need only specify the number of inputs and load the filters via a wav file.
• sparta_multiconv – A basic multi-channel convolver with an optional partitioned convolution mode. Unlike “MatrixConv”, this plug-in does not perform any matrixing. Instead, each input channel is convolved with the respective filter; i.e. numInputs = numFilters = numOutputs.
• sparta_panner – A frequency-dependent 3-D panner using the VBAP method (up to 64 inputs and outputs).
• sparta_powermap – A sound-field visualisation plug-in based on ambisonic signals as input (up to 7th order), with PWD/MVDR/MUSIC/Min-Norm options.
• sparta_rotator – A flexible ambisonic rotator (up to 7th order) with head-tracking support via OSC messages.
• sparta_sldoa – A frequency-dependent sound-field visualiser (up to 7th order), based on depicting the direction-of-arrival (DoA) estimates derived from spatially localised active-intensity vectors. The low frequency estimates are shown with blue icons, mid-frequencies with green, and high-frequencies with red.
• sparta_spreader – An arbitrary array (e.g. HRIRs or microphone array IRs) panner with coherent and incoherent spreading options.

The COMPASS suite:
• compass_binaural – A binaural ambisonic decoder (up to 3rd order input) based on the parametric COMPASS model, with a built-in SOFA loader and head-tracking support via OSC messages.
• compass_binauralVR – Same as the compass_binaural plugin, but also supporting listener translation around the receiver position and support for multiple simultaneous listeners.
• compass_decoder – A parametrically enhanced loudspeaker ambisonic decoder (up to 3rd order input).
• compass_gravitator – A parametric sound-field focussing plug-in.
• compass_sidechain – A plug-in that manipulates the spatial properties of one Ambisonic recording based on the spatial analysis of a different recording.
• compass_spatedit – A flexible spatial editing plug-in.
• compass_tracker – A multiple target acoustic tracker which can optionally steer a beamformer towards each target.
• compass_upmixer – An Ambisonic upmixer (1-3rd order input, 2-7th order output).

The HO-DirAC suite:
• hodirac_binaural – A binaural ambisonic decoder (up to 3rd order input) based on the parametric HO-DirAC model, with a built-in SOFA loader and head-tracking support via OSC messages.
• hodirac_decoder – A parametrically enhanced loudspeaker ambisonic decoder (up to 3rd order input).
• hodirac_upmixer – An Ambisonic upmixer (1-3rd order input, 2-7th order output).

• cropac_decoder – A binaural 1st order ambisonic decoder based on the parametric CroPaC model, with a built-in SOFA loader and head-tracking support via OSC messages.
• HOSIRR – An Ambisonic room impulse response (RIR) renderer for arbitrary loudspeaker setups, based on the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm;






Splash Sound Percussion Elements 3 KONTAKT [FREE] 0 (0)

PERCUSSION ELEMENTS 3- is a Free Try Pack of the library EPIC PERCUSSION 3

Percussion Elements 3 includes one of the drum kits from Epic Percussion 3 library
(Epic Percussion 3 includes 3 drum kits and 17 solo percussion instruments)

A new sound source position control system allows you to move any of the instruments within the stage space.

Complete sound control, a new “Epicness knob” algorithm that allows to mix additional samples, 3 microphone positions and built-in effects.

28 built-in rhythm loops for the fastest arrangement of rhythm sections.
(Epic Percussion 3 includes 560 built-in rhythm loops)

Optimized user interface for intuitive access to all instrument functions.

!!! Made for KONTAKT 5.7.3 or higher (not compatible with free KONTAKT PLAYER) !!!

“Epicness knob” algorithm makes the library perfect for classic orchestral soundtracks as well as for modern aggressive trailers. Just one button allows you to change instrument sound from pure acoustic to hybrid and synthetic sound. Samples mixing with the original sound source are specific for every patch.

Virtual stage makes it easy to arrange instruments used in the mix. Just one mouse movement allows you to move the toms closer to the listener or remove high percussion to the far corner of the stage. Also, distance and panorama parameters can be automatized, what can be useful for trailer music composing. For example, the drama effect could be strengthen by reducing the distance.

Built-in rhythm loops make it faster to outline the rhythm section of your tracks without being distracted from the main idea. We understand how important it is not to lose inspiration and make sketch as quickly as possible.


• 1 Instrument patch
Made for KONTAKT 5.7.3 or higher (not compatible with free KONTAKT PLAYER)

• 1236 WAV format samples
• 44.1kHz / 24bit, stereo
• 4 RR Layers
• Total samples size: 1638 mb.