An FFT-based 1024-channel vocoder. The modulator input – usually a sung or simpjy spoken voice – is analyzed with respect to its spectral content, which is then applied to the other sound source. The latter may be any externally supplied signal ranging from pink noise, synth pads, guitar or even drums. Alternatively, there is an internal, MIDI driven synth which is optimized for best speech reproduction fidelity. You can blend the high frequencies with noise for natural-sounding sibilants. There is also a noise gate, a compressor and a stereo reverb on board.
Here is a summary of La Voz Cantante’s features:
FFT based 1024-channel vocoder.
Stereo inputs for carrier and modulator, respectively.
Optional MIDI input to drive internal synth as carrier.
Polyphony with unlimited number of voices.
Up to three voices per note with adjustable relative detuning and stereo width.
Octave, semitone and fine tuning controls.
Option of noise blending for improved sibilant formation.
Built-in modulator noise gate with indicator.
Built-in soft knee limiter with color-coded LED indicator.
Built-in stereo reverb.
Master volume control with output clipping indicator.
LED indicators for inputs and outputs for quick check of signal routing.
New in Version 6.4:
64-bit plugin version available.
VST3 plugin version available.
Extended modulator pitch range down to G#1.
Faster sibilant detector.
Improved voiced/unvoiced transitions.
Symmetric-crest output waveform.
Reverb uses velvet noise.
Consistent preset names.
Optimizations and bug fixes.
New in Version 6B:
Increased resolution to 1024 channels.
Full stereo processing.
Report latency to host.
Reworked sibilant management (much improved!).
Internal synth dynamic response.
Hide ADSR controls.
Added delayed vibrato option.
New reverb powered by MVerb 7B engine (much improved!).
The sound of the machine
Meet the PCM2612 Retro Decimator Unit, a bitcrusher effect plug-in with a distinctive legacy. Based on the work we made on the RYM2612 Iconic FM Synthesizer, our tribute emulation of the Sega Genesis sound chip, the 8-bit decimation is inherited from the FM synth’s PCM playback feature, packed in a simple and compact effect unit. Bonus: it’s free!
Two form factors in one
You can choose from box to rack graphic user interfaces.
The box GUI is suited for vertical displays while the rack GUI is logically at ease with widescreens.
Digital is the new vintage
Modern music styles that are composed in a digital environment evolve in a paradox: powered by highly capable and transparent digital converters, they rely on effect simulations to add imperfections and get a vintage soul. Either in an analog or digital fashion, the induced sonic flaws give charm and character to a sound signal that’s otherwise too perfect or too cold.
Is digital decimation of the ’90s the new vintage? We think it is!
• 32-steps scalable 8-bit decimation
• Dry / Wet level knob
• Stereo / Mono switch
• Switchable output filtering between Legacy (modeled after the Sega Genesis Model 1 amp output circuitry) and Crystal Clear (purely digital)
• Graphical interface scaling options (1x, 1.5x, 2x)
• Switchable graphical form factor (vertical box or horizontal rack)
• Low CPU usage
• Our first native Linux and Apple Silicon plug-in
Welcome to the retro future
You may remember (if you’re as old as we are) how hearing an audio sample in a videogame during the 90’s was simply out of this world. It was nothing less than an exciting avant-goût of the future, and the overly-presence of the 8-bit resolution and aliasing due to modest sample rates couldn’t mask the amazement. Even more, it was associated with the delight of accessing new voices and sounds on our favorite games. The PCM2612 brings back these memories when applied to voices or drums parts.
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