U-he Zebralette v2.9.3 x64 x86 VST VST3 AU AAX WiN MAC LiNUX [FREE] 5 (1)

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Zebralette: easy spectral synth
Zebralette is our version of a Trojan horse. A free synthesizer and an introduction to Zebra2’s fantastic oscillators. Perhaps it will persuade you to try Zebra2 and upgrade. If one oscillator is this powerful, imagine what you can achieve with four… and all the other great features available in Zebra2.

Features

• A single Zebra2 oscillator with a 16-slot waveset. Read more below
• Oscillator waveform editing with geomorph, spectromorph, geoblend and spectroblend modes. Read more below
• 24 spectral effects including filter, sync, scatter, phase distortion and many more
• Polyphonic (up to 16 voices), monophonic and legato modes
• Stereo VCA with pan and volume modulation
• VCA oscillator stacking with adjustable stereo width: single, dual, quad and eleven modes
• ADSR envelope with fall/rise (sustain slope) and velocity controls
• Modulation options including: modwheel, velocity, pressure, breath, key follow, gate and more
• 2 LFOs: one global, one per voice
• A 32-stage MSEG (multi-stage envelope generator)
• 3 built-in effects: chorus/phaser, EQ, delay
• MIDI learn / unlearn of hardware controls (CC)
• Polyphonic aftertouch support
• 300 factory presets
• Scalable UI from 70% to 200%
• NEW in v2.9.3: Support for Oddsound MTS-ESP

What is a Zebralette?

-ette: an English suffix indicating a diminutive form
Zebralette is an introduction to Zebra2’s powerful oscillators. Zebra2 can seem overwhelming at first glance, so we stripped it down to a single oscillator plus a few other features and created Zebralette, the little Zebra. Once you master Zebralette you can move up to Zebra2 with confidence. And your presets can come with you, as Zebralette presets can be opened in Zebra2.

But more than a teaching tool, Zebralette is an incredible sounding synth in its own right. Surrounding Zebra’s spectral oscillator with a few core modulation options and effects make Zebralette highly capable. With unsion options (think supersaw, but Zebralette is not limited to saw waves, so we refer to it as superwave), 16 voice polyphony and two different envelopes, you have everything needed to create some marvellously complex sounds.

Diminutive? Yes. Powerful? Yes.

Zebra oscillator
One oscillator may not seem like enough for a synthesizer, but Zebra2 oscillators are rather powerful and clever.

It resembles many other oscillators you may have used. You can choose a waveset from the included library, or use the waveform editor to draw your own shapes. Here is where things start to get interesting: The Waveform Editor manages up to 16 different waves and lets you rearrange, duplicate and morph between individual waves. Use one of modulation sources and the WaveWarp control to scan through the 16 waves and create unusual, dynamic sounds.

There are four drawing modes: GeoMorph, SpectroMorph, GeoBlend, SpectroBlend, each offering a different approach to creating and manipulating waveforms.

Using the two Geo modes you draw the waveform shape using up to 32 points, while the Spectro modes let you create the harmonic spectrum over 128 columns. When using WaveWarp to scan through the waveset, Morph alters the waveform, whereas Blend blends (crossfades) between adjacent waves.

Requirements:
• Apple OS X 10.9 or newer
or
• Windows 7 or newer
or
• Linux

Host software / DAW
• 1GB RAM, more recommended
• 50MB free disk space
• 1000 × 600 or larger display
Modern CPU required:
• Windows/Linux: Intel Nehalem or newer, AMD Bulldozer or newer
• Mac: Intel Nehalem or newer, Apple M1
• Linux: glibc version 2.28 or newer

Formats
Zebralette is not a standalone product, it requires host software. Zebralette is compatible with nearly all DAWs.

macOS:
• AUv2, VST2, VST3, 64-bit only
• temporarily no AAX (read more)

Windows:
• VST2, VST3, AAX*
• 32-/64-bit
* AAX requires Pro Tools 10.3.7 or later

Zebralette 2.9.3 (revision 12092)

Native M1 ARM support

Improvements:
• Native support for Apple Silicon chips (M1)
• Improved GUI performance (Mac only)
• Support for Oddsound MTS-ESP
• Improved handling of junction links on Windows
• Preset list scroll direction preference

Fixed Bugs:
• Fixed some old Zebralette presets not loading in Zebra2
• Fixed multiple things in preset browser
• Fixed crash when loading script presets (e.g. Randomizer)
• Fixed rare crash on project reload
• Fixed audio clicks when switching presets

Known Issues:
• Context menus need plugin focus to work (Apple issue)

Special Notes:
• AAX support on Mac removed temporarily (will come back in next update)
• Updated minimum requirements, CPU needs to support SSE4.2 instruction set
• Linux: minimum required glibc version is 2.28 (otherwise plugins won’t show up)
• macOS 32-bit support discontinued

https://u-he.com/products/zebralette/

U-he Protoverb v1.0.1 x64 x86 VST VST3 AU AAX WiN MAC LiNUX [FREE] 0 (0)

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Protoverb: prototype reverb
A natural sounding reverb based on the concept of a room simulator. Protoverb is an experimental researchware plug-in, developed to aid our research. Download and use it for free.

Feel it in the air

What is Protoverb?
Protoverb is an experimental room simulator reverb. Most algorithmic reverbs try to avoid resonances or model the reflections of sound from a room’s walls. Protoverb does the opposite. It builds up as many room resonances as possible, modelling the body of air in the room. No need to modulate or colour the signal. The result is a very natural sounding reverberation with interesting characteristics:
• Notes held for a longer time tend to build up resonance, as if the air takes a while to get excited
• Multiple instruments remain distinct, without disappearing in a wash
• When you play a short melody, the room seems to repeat a ghost echo of that melody

Random
The text box at the bottom of Protoverb’s interface contains a text string made up of two random parts. The first half dictates the network structure, strategies for spatial layout and distribution of delay taps, strategies for finding useful delay lengths and so on. The second half is a seed for a pseudo-random number generator—used to set various parameters such as the average delay length, which prime number to choose (if any) etcetera.

You can either edit the text, or randomise each part independently using the buttons below the text box.

Requirements
• Apple logoMac OS X 10.9 or newer
or
• Windows logoWindows 7 or newer
or
• Linux logoLinux

Host software / DAW
• 1GB RAM, more recommended
• 50MB free disk space
• 1000 × 600 or larger display

Modern CPU required:
• Windows/Linux: Intel Nehalem or newer, AMD Bulldozer or newer
• Mac: Intel Nehalem or newer, Apple M1
• Linux: glibc version 2.28 or newer

Formats
Protoverb is not a standalone product, it requires host software. Protoverb is compatible with nearly all DAWs.

macOS:
• AUv2, VST2, VST3, 64-bit only
• temporarily no AAX

Windows:
• VST2, VST3, AAX*
• 32-/64-bit
* AAX requires Pro Tools 10.3.7 or later

Protoverb 1.0.1 (revision 12092)

Native M1 ARM support

Improvements:
• Native support for Apple Silicon chips (M1)
• macOS Big Sur compatibility
• Improved GUI performance
• Improved handling of junction links on Windows
• Preset browser added
• Minor GUI fixes/tweaks
• Various Mac and Windows installer improvements
• System info displayed in GUI (revision, OS, plugin format)

Fixed Bugs:
• Fixed low level input signals potentially scratching on left channel
• Fixed crash in Bandlab Cakewalk when reloading a project using VST3
• Fixed rare crash on project reload
• Fixed audio clicks when switching presets
• Various framework fixes and improvements

Special Notes:
• Presets can only be saved in the user folder section
• AAX support on Mac removed temporarily (will come back in next update)
• Updated minimum requirements, CPU needs to support SSE4.2 instruction set
• Linux: minimum required glibc version is 2.28 (otherwise plugins won’t show up)
• macOS 32-bit support discontinued

The Windows installer was improved to prevent common installations issues. Please check the suggested installation paths during installation, making sure the update is Installed into the same location as the previous version, and all installed plugin formats are being updated.The factory preset library has been cleaned and sorted for this update. Files are replaced automatically on Mac.
Windows and Linux users, please consider removing the factory library folder before running the update installer.

https://u-he.com/products/protoverb/

Fuse Audio Labs free VREV-666 Spring Reverb 0 (0)

The VREV-666 is a very rare spring reverb from the 1960s that was first designed to alter the apparent acoustic properties of listening environments. Originally built for the BBC, this compact studio legend oozes the typical rich, bouncy, and unpredictable vibe of a true electromechanical reverb in a very authentic way

Our entire line of products is fully compatible with the VST, VST3, AAX and AU plugin formats and runs on Mac OS and Windows.

https://fuseaudiolabs.com/#/pages/product?id=301009892

 

Obvious Filter by FKFX 0 (0)

Obvious Filter turns any input sound to rhythmical sequence, using a morphing filter sequencer, with numerous modulations options.

The 10 resonant filters emulate well-known analog circuits, with unprecedented response quality and depth.

  • 10 Resonant Filters by Laurent De Soras.
  • LP4 / LP2 / BP4 / BP2 / HP4 / HP2 / N4 / N2 / N2X / PEAK + ENV.
  • Morph Sequencer.
  • Morph Editor.
  • Editor Point Mode.
  • Editor Select Modes.
  • 128 Original Presets & Pack.
  • Ultra Responsive OpenGL GUI.
  • Modulation Matrix.
  • MIDI Controlled Note for modulation.
  • 33 Routing Circuits for Modulation.
  • Control for Pitch & Env Modulation Oscillator.
  • 39 Rare Oscillators (including emulations of some legendary synths) : 3 Sine, 3 Triangles, 9 FMs, 3 Logs, 3 Ellipses, 7 Saws, 7 Squares, 4 Pulses.
  • Morphing Load Manager.
  • 3 Morphing Modes (Immediate / Morph / Linear).
  • Favorites Manager with Auto Ordering.
  • Preset Manager.
  • Random & Locked Preset Load.
  • Interactive Help.
  • Precise & Selectable I/O Vu-Meters.
  • Polyrhythmic Rates.
  • Preference Panel.
  • Morph Manager.
  • Powerful Snap Modes.
  • Drawing Pencils, Square & Line.
  • Easy Morph Points Editor.
  • Multiple functions in Morph Editor.
  • Smooth.
  • Normalize.
  • Flip Vertical & Horizontal.
  • Double & Mirror.
  • Roll Points Left & Right.
  • Choppers.
  • Copy/Paste between GUIs.
  • 4 Randomize modes.
  • Capture Edit.
  • Rate Control for each Morph.
 
NOTE : Activation by email is required.

KUJASHI Soundbank for the RMI Harmonic Synthesizer by Tom Saouz 5 (2)

5 Soundbanks (40 Sounds) für den RMI Harmonic Synthesizer von Tom Saouz

Das Original (RockyMoutainsInstruments HarmonicSynthesizer) von 1974 war sehr selten. Nur 250 Stück wurden je produziert und einsame 4 Stück insgesamt in Europa verkauft.

Bekannteste User waren u.a. Jean-Michael Jarre oder Klaus Schulze, Aphex Twin……

Das RMI Harmonic VSTi ist eine gelungene  Emulation und kann durchaus einige der spezifischen Sounds des Originals wiedergeben. Es verfügt jedoch über u. a. keinen Arpeggiator, Sequencer, Portamento und ist nicht in Mono.

In den Soundbänken findest Du einige “gewaltige” Additiv-Padsounds, Vocal-artiges, einige Keyboard- und Glockenklänge, sehr gute Orgeln, einige SFX, Additive Soloklänge, Sequenzer-Stoff und so einige Retroklänge der 70er Ära.

Zu entpacken sind 5 Fxb-Bänke mit jeweils 8 Sounds (40 Sounds insgesamt).


5 Soundbanks (total amount of 40 Patches) for the RMI Harmonic Vsti by Tom Saouz

The Original was a very rare (only 4 units were sold) and special Synthesizer – a real gem in Additive Synthesis.

It was used by Jean-Michel Jarre and Klaus Schulze, for example.

The RMI Harmonic VSTi is an accurate emulation and could produce some of the original sounds (without the original sequencer).

In my soundbanks you can find huge additive pads, Vocalsounds, some Keys and Bells, many Sequencer-Food, some SFX, for sure really good organs, Additive Leads and a lot of retrosounds from the 70s.

There are 5 banks (8 sounds pro bank) with a total amount of 40 Patches.

Unbedingt vorher mal ins Sounddemo lauschen – somit, was man mit den Klängen anstellen kann. Im Demo verwendet wurden ausschließlich Klänge aus den Soundbänken (außer den Drums) und wurden eingespielt ohne Verwendung externer Effecte (außer einem Sequencer).

Have a good listen to this sounddemo – it shows, what these sounds are made for. Only sounds from the banks were used in this demo (except the drums) and played without the use of external effects (except a sequencer).

Demo:

For download the banks you have to register in the forum – it´s free!