MGATE-MULTI is a versatile multiband gate plugin with intuitive visual display controls, that offers up to six bands of separation.
Furthermore, each band is provided with the following functionality:
Add/remove frequency bands by hovering over the top of the visual display until a ‘+’ button appears. Click on this button at the desired crossover location. A band can be removed by clicking on the ‘x’ button on the crossover that appears before the band to be removed.
LOOKAHEAD can be activated to add a small amount of delay to the sidechain signal to deal with fast attack signals.
Adjust the gate by using the THRESHOLD, RATIO, ATTACK and RELEASE knobs. Adjust the output gain by using the GAIN knob.
Each band can be deactivated, bypassed or soloed by using the buttons at the top right of each band. Additionally, the frequency bands can be adjusted by dragging the crossovers in the visual display. Additionally, the output gain can be adjusted in the visual display. The A-B functionality can be used to compare and select desired settings. A good selection of presets are provided as a starting point.
Global output controls including gain, wet/dry mix and bypass. Use the ‘BAND|OUTPUT’ toggle to switch control views.
Compare and select desired settings by using the A-B functionality.
A selection of presets are provided as a starting point.
SawPluck is our first Analogue Emulated Trance Pluck Synthesizer for quick Trance Chords, Riffs and Melody creation. We have carefully crafted all the details of analogue circuitry and electronic components through advanced DSP and Mathematics. Coded through C++ Framework.
Why did we make Analogue Virtual Emulation?
Although it’s a Single Oscillator Synthesizer still it has a very warm sound what is usually missing in regular subtractive synthesizer. When you will play and tweak it’s settings you will get pure rich analog Pluck sound inside your DAW.
Is It free for personal and commercial use?
Yes, It is currently giving away for free.
SawPluck is free .
Single SAW OSC yet rich and warm.
15 different Filter types (Low Pass, High Pass, Notch, Hybrid, Analog etc..).
Amp Envelope and Filter Envelope (ADSR).
Filter Cutoff, Reso and Filter Mod.
Built in Delay and Reverb Effects.
.rdg/.RDG user presets.
Comes with Factory presets.
User can create and save their own Presets as .rdg file format.
Do you remember the days when we used the top of a table as a drum kit?
The Table Tops plugin brings that memory back to life.
Table Tops is a virtual instrument that was created from real table tops giving you instant access to those good ole table drumming days! You will find inspiration with various articulations from pen hits, table bar hits, closing the table and so much more.
Table Tops has character, texture, punch, and unique sounds! Equipped with onboard effects for easy shaping of the sounds and round robin sampling style Table Tops is a no brainer for any and every producer.
Fazu is a distortion made for crushing basslines into a thick, filtered sludge. Featuring tonal and bias options that can open up into the roar of a lion or close off into the squeak of a mouse. Available on Mac as a Universal binary AU and on Windows as a VST3.
Inphonik has announced the release of a free bitcrusher effect plugin for Windows, macOS, GNU/Linux, and iOS.
Meet the PCM2612 Retro Decimator Unit, a bitcrusher effect plug-in with a distinctive legacy. Based on the work we made on the RYM2612 Iconic FM Synthesizer, our tribute emulation of the Sega Genesis sound chip, the 8-bit decimation is inherited from the FM synth’s PCM playback feature, packed in a simple and compact effect unit. Bonus: it’s free!
The effect is available in 64-bit VST/VST3, AU and AAX plugin formats, as a Rack Extension for Reason 10.1 and higher, and as an AUv3/IAA app for iOS.
Stochas is a revolutionary new type of step sequencer that has a unique randomization engine. Designed to work either in mono or polyphonic modes the engine will select from a set of user inputted notes and takes into consideration the probability set for each, this means Stochas can be used to create evolving melodies, rich sounding string and synth sections, unique bass lines and even chaotic yet looping drum patterns, perfect for live and recorded performances. Chord input and predefined scales, make editing and inputting patterns quick and easy, without any knowledge needed of music theory.
With the ability to create polyrhythmic and polymetric patterns up to 64 steps in length, independently on each of the 4 layers, Stochas can create interesting ideas for your next musical project, be it a Phillip Glass style classical piece with varying rhythmical and metric sequences playing against each other, to a polymeric dance style project that has more life and rhythm than the standard 4/4 patterns. Patterns can be chained and created so that little phrases can be triggered randomly during the playback sequence, this can also be used to prevent repetition of the same note if using Stochas to write a bass line or to keep the pattern evolving.
With the groove template editor, you have total control over the timing and feel of the playback in Stochas, these can also be saved and loaded into other sessions, allowing you to recreate the same feel from track to track easily. MIDI input control means that you can use any hardware controller or another MIDI channel to control Stochas, allowing for live performance control of the polymeric lengths, transpositions, the bias of the maximum number of notes played.
Randomisation engine works in both mono and polyphonic modes.
Groove templates with export and import function.
Predefined key and scales, including custom import.
Track24 is neither a Tape Emulation, nor a simple Saturator. It behaves like Analog Tape but without its “downsides”. It doesn’t care about Flutter, Wow or Noise, but it has the Tone and Saturation characteristics of Tape, plus other extra functionality
• Features a Tape Saturation section with a variable Texture control to add more Even or Odd order harmonics;
• A Tone section with 4 filter “presets” that were inspired by 2 different tape machines, running at different Ips – with “Neutral” being a completely flat;
• 4x oversample button to avoid aliasing – adds a tiny bit of latency;
• High and Low pass filters that are pre-saturation. To shape the incoming signal;
• A Dry/Wet knob to mix the clean with the saturated signal.
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