The Quilcom Mystery synthesiser was designed to explore a specific type of technique whereby an additive synth (with sub) can have the amplitude of each partial modulated by its own independent polyphonic LFO. Many settings can be randomised manually or via a trigger generator, and there are two identical sound generators for nice stereo effects and a fuller sound.
The technique seems to be most useful for pad and soundscape making, so that’s what the presets focus on.
It brings up lightning speed drum-kits loading and fast one stage control, fitted for live usage. Now, with better control, both mp3 and WAV. format support, faster workflow and only 0.5 sec. loading times for new core kit, Yumbu 2 is one of the quickest drum samplers in the market.
Yumbu 2 uses 10 (.wav, mp3) file sample slots to build 10 drum components drum-kits. According to this approach, every slot can be anything, from kicks to snares or cymbals or you name it. Each slot is triggered by its own unique MIDI note which noted on its slot button. For instance, slot 48 is triggered by note number 48 in the MIDI keyboard (c2). The samples menu is divided into 14 categories, including a wide range of drum-kit components types. Each type button (kicks, snares, claps, etc.) is directing to it’s own sample library folder which located at “C:UsersyournameDocumentsFananteamYumbuUSER”. Each sample slot has also a room for user’s imported samples which can be added manually to the “user” folder. Yumbu 2 comes with 30 full drum-kits to start with.
Yumbu 2 has a built-in mixer that allows you to tweak any sample separately. You can use the EQ, change the pitch, add a random pitch manipulation to every sample, pan and you can use our pitch based round robin effect which has a wide control ability on the final sound. The mixer is also armed with 3 master effects (compressor, reverb, delay) with a brand new unique effect called “F.R” which allows full scale frequency control over the wet signal. You can use the effect by sending a fx amount from the “master fx” knob on every channel or you can override the per cell sending and just send them directly to the master effect.
Yumbu 2 loads drumkits extremely fast, only 0.5 sec for full loading. It can set “sample start and “sample end” points with MIDI assignable knobs and it also allows you to tweak the active keyboard’s octaves starting points. Yumbu 2 uses 24 presets drumkit banks. Each preset represents a full drumkit containing all the components and settings.
Yumbu 2 is armed with brand new morphing system which can blend any 2 drum elements together (which can create tons of new fresh drum sounds). The morph system can also play with the blended element’s pitch and increase the invention of new drum sounds like never before.
Each channel in Yumbu 2 is armed with dedicated modulation effects which allow adding beautiful nuances and textures to each drum element separately. There is a yowling phaser effect, a delay and the new Zelda filter which can completely change the audio materials native character and morph it into a new interesting sound.
10 drum sample slots per kit.
14 drum element banks with full 30 drum-kits that adjusted to wide range of pop and EDM genres.
Morphing system for blending any 2 drum elements together.
Automation file manager.
4 additional WAV. pages in the element menu for user’s WAV. files.
MIDI assignable startend points manager.
Graphical MIDI keyboard with assignable keyboard starting points.
Full virtual mixer with gain knobs, master effect send knobs, pitch knobs, random pitch manager knobs, round robin and pan knobs, master compressor, delay and reverb effects armed with a unique F.R. feature.
MIDI route options (internal or sent to the DAW through MIDI channels).
Scalable and customizable GUI.
Dedicated modulation effects including phaser, delay and Zelda filter.
OB-Xd is based on the Oberheim OB-X. It attempts to recreate its sound and behavior, but as the original was very limited in some important ways a number of things were added or altered to the original design. OB-Xd was designed to sound as good and as rich as the original. It implements micro random detuning which is a big part of that sound.
• 7x faster GUI controls.
• Linux build.
• Standalone app.
• Signed and notarized installers.
• Updated JUCE framework to 5.4.7 for better stability and compatibility.
• Updated Banks with 2.0 compatibility.
• Ilkka Rosma Dark Theme.
• macOS Catalina support.
• MIDI CC Learn.
• MIDI CC support.
• Parameter refactor.
• XML based skinning.
• HiDPI (Retina) ready GUI themes.
• Preset browser bar (switchable using MENU button).
• Added FXP preset and FXB bank files drag and drop support.
• New MIDI CC XML config menu.
• Enhanced MIDI learn. Bindings will be saved to Documents > discoDSP > OB-Xd > MIDI > Custom.xml file for all instances.
• Enhanced Standalone app.
• Fixed preset sync issue.
• Fixed LEARN button led click issue.
While not copying originals, some of the features were taken to a better point. Continuous blendable multimode filter (HP-Notch(BP)-HP in 12 dB mode and 4-1 pole in 24 dB mode). Also, like many synths of the OB-X’s generation, the OB-Xd has no internal effects so its sounds and textures can be greatly enhanced by the use of additional processing like chorus, reverb, delay, etc.
Thanks to 2Dat for the original OB-Xd and Soshi Studio for giving the rights to continue this wonderful product. Also thanks to all KVR artists for making the amazing skins!. OB-Xd Desktop has no restrictions and is free to use. Buy to support further development, thank you! Source code is available under GPL license at GitHub.
PERCUSSION ELEMENTS 3- is a Free Try Pack of the library EPIC PERCUSSION 3
Percussion Elements 3 includes one of the drum kits from Epic Percussion 3 library
(Epic Percussion 3 includes 3 drum kits and 17 solo percussion instruments)
A new sound source position control system allows you to move any of the instruments within the stage space.
Complete sound control, a new “Epicness knob” algorithm that allows to mix additional samples, 3 microphone positions and built-in effects.
28 built-in rhythm loops for the fastest arrangement of rhythm sections.
(Epic Percussion 3 includes 560 built-in rhythm loops)
Optimized user interface for intuitive access to all instrument functions.
!!! Made for KONTAKT 5.7.3 or higher (not compatible with free KONTAKT PLAYER) !!!
“Epicness knob” algorithm makes the library perfect for classic orchestral soundtracks as well as for modern aggressive trailers. Just one button allows you to change instrument sound from pure acoustic to hybrid and synthetic sound. Samples mixing with the original sound source are specific for every patch.
Virtual stage makes it easy to arrange instruments used in the mix. Just one mouse movement allows you to move the toms closer to the listener or remove high percussion to the far corner of the stage. Also, distance and panorama parameters can be automatized, what can be useful for trailer music composing. For example, the drama effect could be strengthen by reducing the distance.
Built-in rhythm loops make it faster to outline the rhythm section of your tracks without being distracted from the main idea. We understand how important it is not to lose inspiration and make sketch as quickly as possible.
• 1 Instrument patch
Made for KONTAKT 5.7.3 or higher (not compatible with free KONTAKT PLAYER)
Sonic Zest’s Eden LITE is a guitar chop engine designed for future pop and tropical pop. It comes with a collection of royalty free guitar loops. Each loop was recorded clean without overdoing the effects, so they’re mix ready and also ready for you to tweak to your liking.
TAL-Filter-2 is a host synced filter module with different filter types, panorama and volume modulation possibilities. This can be used for tremolo or trance gate effects. Panorama modulation maybe is useful to pan your percussion, hats or sound effects in the stereo room for more interesting rythms and sounds.
Different modulation types: LP 12dB, BP 12dB, HP 12dB, Pan, Volume
Super clean SVF filter with diode clipper in the feedback path. Capable of self oscillation.
Easy to use spline editor.
Stereo offset for modulation when in filter mode.
Host sync with different sync options (normal, dotted…)
Trigger button sets the modulation position to the start without lose host sync. Can be automated.
Legacy Mode: Just for backward compatibity. Please don’t use if you create something new.
Created in 2005 and still going strong. Podolski is a free, straightforward, CPU-efficient virtual analogue synthesizer. One oscillator, one filter, one envelope and an arpeggiator / sequencer. Simple, but with a few tricks up its sleeve. Create high quality sounds with ease.
• Oscillator with variable symmetry (sawtooth to triangle, PWM) and glide
• Polyphonic (up to 16 voices), mono, legato and arpeggiator modes
• 4 envelope modes: ADSR or HDSR, linear or exponential. Sustain has Fall/Rise control
• 2 LFOs: one global, one per voice. Absolute time or host sync, multiple waveforms
• Multimode filter: lowpass, bandpass or highpass with drive and FM
• Combination arpeggiator / 16-step sequencer with extra modulation source
• 2 built-in effects: stereo delay, chorus / flanger
• Resizable UI from 70% to 200%
• Skinnable UI
• Global preferences page
• MIDI learn page and editable list
• Over 300 factory presets
• Apple – Mac OS X 10.9 or newer
• Windows – 7 or newer
Host software / DAW
• 1GB RAM, more recommended
• 50MB free disk space
• 1000 × 600 or larger display
• Modern CPU (Sandy Bridge or newer recommended)
NKS-readyPodolski is Native Instruments NKS-ready and compatible with Maschine and Komplete Kontrol hardware.
Changelog: Podolski 1.2.2 (revision 9724) Improvements: • Mac installer notarized (Catalina) • NKS compatible • Windows installer improvements • UTF-8 support for installation paths • Improved VST3 implementation • New Preset Browser • Factory presets have been tagged • Drag & drop between browser and system file windows • Improved GUI response time on some Macs (sluggish GUI) • Windows UI performance improved (less CPU load with open GUI) • Mac installer improved to prevent permission issues • User defined MIDI CC sources replace expression and breath • Mouseover shows parameter values in Data Display • Plugin format and OS info shown next to revision number • Init preset can be loaded from Data Display (for Win users: also works via right-click) • Increased maximum number of installed skins from 10 to 20 • Improved handling of 14-bit MIDI CC assignment • Sustain pedal now working according to standard (0-63 = off, 64-127 = on) Fixed Bugs: • Fixed an issue with dialogs appearing transparent in Cubase 10.5 and Logic • Various small fixes and improvements
What is it?
This tube preamp emulation has been developed Philipp Bulling as a thesis work. Philipp has been offering the plugin in VST format for some time on his own website. He has now moved on to new areas for some time already but didn’t want to let down his users. Hence, DDMF took over the code and will continue to offer the plugin as freeware, with the intent to further improve it and maybe add some more bells and whistles in the future.
The plugin is very unique in the sense that it gives you full control over all aspects of the modelled circuit. All values of all the capacitors, resistors etc. can be tuned by the user. Here is what Philipp had written on the original page.
AbstractSince the sound of an analogue tube amplifier has always exerted a strong fascination, electrical circuits with tubes play a certain role in the world of audio engineering up to now. On the other hand, audio technology becomes more and more digitised. In many cases, digital models emulate real devices in such a way that differences in sound are hardly audible. In this work a model is developed which is able to emulate the typical sound of a tube amplifier on digital devices. Here the main focus is on preamplifiers with triodes, since they have a particular influence to the sound.
Based on the physical properties of real tubes, a tube model is developed first. This mathematical model includes results of theoretical studies as well as analysis of data sheets. The model is then used to implement an entire amplifier circuit. In addition to the tube itself amplifier circuits contain several passive elements. In the domain of digital signal processing the latter are described by finite difference equations, which are solved recursively.
The resulting algorithm is finally implemented as an audio plugin in order to examine its tonal properties. The behavior of the digital model corresponds satisfactorily to real amplifier circuits. Important sound effects of analogue tube amplifiers can also be attested to the digital model.
Diode modelThe first step was to develop a triode model, based on the characteristic curves of real tubes. In theory, the characteristic curve of a vacuum tube is described by Langmuir-Child’s law. However, it was quickly realised that compared to real tubes, this law is not accurate enough. So a new model has been developed. This model describes a triode as a mathematical function. With the model, it is possible to compute the plate voltage (Upc) as a function of the grid voltage (Ugc), depending on the working resistor (Ra) and the supply voltage (Ub).
The following graph shows this function for a 12AU7 triode with Ra = 10k and Ub = 250V: Circuit modelingBased on this model, a plate follower stage was implemented. Cathode biasingIn this circuit, cathode biasing is used to adjust the bias point of the tube. This is realised by a resistor (Rc) and a capacitor (Cc), placed between the cathode and ground. The effect of cathode biasing can then be modeled by a simple first order RC low pass filter, with Ic*Rc being the input of the filter, and the cathode voltage (Uc) being the output.
If the input signal jumps for example from 0 V to 5 V, the cathode voltage follows quite similar to the step response of a RC-low pass filter: Signal limitingThere are two reasons for signal clipping in this circuit. The first one is caused by the tube itself. If there is a high peak at the negative half-wave of the input signal, the tube can’t amplify the signal anymore since the flow of current is completely cut-off. Thus, the positive half-wave of the output is clipped. This effect can be intensified by a more negative bias point.
Here the bias point of an 12AU7 is at around -12 V: The second reason for clipping is caused by grid current. High peaks of the positive half-wave of the input signal make the grid voltage positive compared to the cathode voltage. In this case electrons are attracted by the grid. The grid current causes a voltage drop at the internal resistance of the previous stage, which limits the input signal. The following figure shows the effect. The grid voltage is obtained by shifting down the input signal (Uin) by the cathode voltage (Uc). In the upper picture the maximum grid voltage (Ugc) is ~ 0 V compared to the cathode. Hence, there is no grid current. In the lower picture the input signal has an amplitude of 10 V. At the positive peaks of the input signal the grid voltage rises above 0 V (compared to the cathode). The grid current begins to flow and clips the grid voltage.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.