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Toum! is a virtual synthesizer to design kick, tom, timbal, percussion and bass sounds. The user can use the include presets or make their own analog, acoustic and electronic drums, and EDM bass synth sounds. Also can be designed snares, clap, hats and certain FX sounds.
Toum! has a virtual analog structure and a small phase modulation component.
Fleeter by SNFK Music is a Virtual Effect Audio Plugin for Windows. It functions as a VST 3 Plugin
Fleeter is a transient processor / saturator designed to fatten up drums. It has only three simple knobs: Time, Amount, and Saturation. Time corresponds to how long a transient is. Amount corresponds to how much or little the plugin should emphasize a transient. Saturation adds analog charm to the track and creates upwards harmonics.
It brings up lightning speed drum-kits loading and fast one stage control, fitted for live usage. Now, with better control, both mp3 and WAV. format support, faster workflow and only 0.5 sec. loading times for new core kit, Yumbu 2 is one of the quickest drum samplers in the market.
Yumbu 2 uses 10 (.wav, mp3) file sample slots to build 10 drum components drum-kits. According to this approach, every slot can be anything, from kicks to snares or cymbals or you name it. Each slot is triggered by its own unique MIDI note which noted on its slot button. For instance, slot 48 is triggered by note number 48 in the MIDI keyboard (c2). The samples menu is divided into 14 categories, including a wide range of drum-kit components types. Each type button (kicks, snares, claps, etc.) is directing to it’s own sample library folder which located at “C:UsersyournameDocumentsFananteamYumbuUSER”. Each sample slot has also a room for user’s imported samples which can be added manually to the “user” folder. Yumbu 2 comes with 30 full drum-kits to start with.
Yumbu 2 has a built-in mixer that allows you to tweak any sample separately. You can use the EQ, change the pitch, add a random pitch manipulation to every sample, pan and you can use our pitch based round robin effect which has a wide control ability on the final sound. The mixer is also armed with 3 master effects (compressor, reverb, delay) with a brand new unique effect called “F.R” which allows full scale frequency control over the wet signal. You can use the effect by sending a fx amount from the “master fx” knob on every channel or you can override the per cell sending and just send them directly to the master effect.
Yumbu 2 loads drumkits extremely fast, only 0.5 sec for full loading. It can set “sample start and “sample end” points with MIDI assignable knobs and it also allows you to tweak the active keyboard’s octaves starting points. Yumbu 2 uses 24 presets drumkit banks. Each preset represents a full drumkit containing all the components and settings.
Yumbu 2 is armed with brand new morphing system which can blend any 2 drum elements together (which can create tons of new fresh drum sounds). The morph system can also play with the blended element’s pitch and increase the invention of new drum sounds like never before.
Each channel in Yumbu 2 is armed with dedicated modulation effects which allow adding beautiful nuances and textures to each drum element separately. There is a yowling phaser effect, a delay and the new Zelda filter which can completely change the audio materials native character and morph it into a new interesting sound.
10 drum sample slots per kit.
14 drum element banks with full 30 drum-kits that adjusted to wide range of pop and EDM genres.
Morphing system for blending any 2 drum elements together.
Automation file manager.
4 additional WAV. pages in the element menu for user’s WAV. files.
MIDI assignable startend points manager.
Graphical MIDI keyboard with assignable keyboard starting points.
Full virtual mixer with gain knobs, master effect send knobs, pitch knobs, random pitch manager knobs, round robin and pan knobs, master compressor, delay and reverb effects armed with a unique F.R. feature.
MIDI route options (internal or sent to the DAW through MIDI channels).
Scalable and customizable GUI.
Dedicated modulation effects including phaser, delay and Zelda filter.
Exclusively for KEYS readers Baby Audio offers the delay plugin Keylay for download. Behind it is a creative weapon based on the plugin Comeback Kid. For example, tempo-synchronized, dotted or triplet delays can be created as delays. Ping-pongs can also be implemented without any problems. A free mode gives room for individual delay times that are not bound to the song tempo. A ducker expands the possibilities, for example, to discreetly enrich kick drums with delays. Also included are four exclusive presets that were screwed by KEYS author Carl-Philipp Schmeller. The original and effect signals can be controlled separately. Keylay supports the formats VST, AU and AAX.
An FFT-based 1024-channel vocoder. The modulator input – usually a sung or simpjy spoken voice – is analyzed with respect to its spectral content, which is then applied to the other sound source. The latter may be any externally supplied signal ranging from pink noise, synth pads, guitar or even drums. Alternatively, there is an internal, MIDI driven synth which is optimized for best speech reproduction fidelity. You can blend the high frequencies with noise for natural-sounding sibilants. There is also a noise gate, a compressor and a stereo reverb on board.
Here is a summary of La Voz Cantante’s features:
FFT based 1024-channel vocoder.
Stereo inputs for carrier and modulator, respectively.
Optional MIDI input to drive internal synth as carrier.
Polyphony with unlimited number of voices.
Up to three voices per note with adjustable relative detuning and stereo width.
Octave, semitone and fine tuning controls.
Option of noise blending for improved sibilant formation.
Built-in modulator noise gate with indicator.
Built-in soft knee limiter with color-coded LED indicator.
Built-in stereo reverb.
Master volume control with output clipping indicator.
LED indicators for inputs and outputs for quick check of signal routing.
New in Version 6.4:
64-bit plugin version available.
VST3 plugin version available.
Extended modulator pitch range down to G#1.
Faster sibilant detector.
Improved voiced/unvoiced transitions.
Symmetric-crest output waveform.
Reverb uses velvet noise.
Consistent preset names.
Optimizations and bug fixes.
New in Version 6B:
Increased resolution to 1024 channels.
Full stereo processing.
Report latency to host.
Reworked sibilant management (much improved!).
Internal synth dynamic response.
Hide ADSR controls.
Added delayed vibrato option.
New reverb powered by MVerb 7B engine (much improved!).
The sound of the machine
Meet the PCM2612 Retro Decimator Unit, a bitcrusher effect plug-in with a distinctive legacy. Based on the work we made on the RYM2612 Iconic FM Synthesizer, our tribute emulation of the Sega Genesis sound chip, the 8-bit decimation is inherited from the FM synth’s PCM playback feature, packed in a simple and compact effect unit. Bonus: it’s free!
Two form factors in one
You can choose from box to rack graphic user interfaces.
The box GUI is suited for vertical displays while the rack GUI is logically at ease with widescreens.
Digital is the new vintage
Modern music styles that are composed in a digital environment evolve in a paradox: powered by highly capable and transparent digital converters, they rely on effect simulations to add imperfections and get a vintage soul. Either in an analog or digital fashion, the induced sonic flaws give charm and character to a sound signal that’s otherwise too perfect or too cold.
Is digital decimation of the ’90s the new vintage? We think it is!
• 32-steps scalable 8-bit decimation
• Dry / Wet level knob
• Stereo / Mono switch
• Switchable output filtering between Legacy (modeled after the Sega Genesis Model 1 amp output circuitry) and Crystal Clear (purely digital)
• Graphical interface scaling options (1x, 1.5x, 2x)
• Switchable graphical form factor (vertical box or horizontal rack)
• Low CPU usage
• Our first native Linux and Apple Silicon plug-in
Welcome to the retro future
You may remember (if you’re as old as we are) how hearing an audio sample in a videogame during the 90’s was simply out of this world. It was nothing less than an exciting avant-goût of the future, and the overly-presence of the 8-bit resolution and aliasing due to modest sample rates couldn’t mask the amazement. Even more, it was associated with the delight of accessing new voices and sounds on our favorite games. The PCM2612 brings back these memories when applied to voices or drums parts.
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