– New skins, including the lovely “Royal Surge” skin and greatly improved Classic and Dark skins
– New filters, with multiple new filter models
– A complete implementation of a multi-segment envelope generator (MSEG) as a modulation source
– A large number of Airwindows FX available in the FX chain
– A bunch of amazing new content! We now have more than 2000 presets in the library!
3 oscillators per scene.
8 versatile oscillator algorithms: Classic, Sine, Wavetable, Window, FM2, FM3, S&H Noise and Audio Input.
Classic oscillator is a morphable pulse/saw/dual saw oscillator with a sub-oscillator and hard sync.
FM2/FM3 oscillators consist of a carrier and 2 or 3 modulators and various options.
Most algorithms (except FM2, FM3 and Audio input) offer up to 16-voice unison at the oscillator level.
Oscillator FM and ring modulation between oscillators 1-2 and 2-3.
Most oscillator algorithms (except FM2, FM3 and Sine) are strictly band-limited, yet still cover the entire audible spectrum, delivering a clear, punchy and clean sound.
Noise generator with variable spectrum.
Two filter units in 8 different configurations.
Feedback loop available in 7 of those configurations.
Available filter algorithms: Lowpass (12 and 24 dB/oct, each with 3 variations), Lowpass 24 dB/oct (3 variations), Ladder Lowpass (6-24 dB/oct), Highpass (12 and 24 dB/oct, each with 3 variations), Bandpass (12 and 24 dB/oct, each with 3 variations), Notch (12 and 24 dB/oct, each with 2 variations), Comb (4 variations), S&H.
Filters can self-oscillate (with excitation) and respond amazingly fast to cutoff frequency changes.
Waveshaper (5 shapes).
12 LFO units available, 6 are per voice and 6 are global for the whole scene.
DAHDSR envelope generators on every LFO.
7 deformable LFO waveforms and step sequencer mode.
Voice LFOs allow envelope retriggering when used as step sequencer.
Extremely fast and flexible modulation routing. Almost every continuous parameter can be modulated!
8 effect units arranged as 2 inserts per scene, 2 sends and 2 master effects.
13 effect algorithms:
EQ, Distortion, Conditioner (EQ, stereo image control and limiter), Frequency Shifter, Rotary Speaker, Ring Modulator, Vocoder, Chorus, Phaser, Flanger, Delay, Reverb 1, Reverb 2