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    5. April 2022
    Our Score Click to rate this post![Total: 0 Average: 0]english below Da die Spendenbereitschaft um 95% nachgelassen hat, und da ja die Lebenskosten immer teurer sind, bin ich gezwungen, leider Werbung zu schalten, sonst müsste ich über Kurz oder lang den Server schließen. Vorteil für Gäste und User: Die “Oldies...

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    Registrierung/Register Regeln/Rules

    2. March 2022
    Our Score Click to rate this post![Total: 0 Average: 0]English Below! Es steht euch frei, sich im Blog zu registrieren, wer aber 10 Minuten E-Mails nutzt, wird rigoros als Spam markiert und ohne Vorwarnung gelöscht. Also bitte nur echte erreichbare Mail. Die Accounts werden vom Team freigeschaltet, und da es...

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    Download rules/Download Regeln im alten/old Forum

    18. July 2021
    Our Score Click to rate this post![Total: 0 Average: 0]Gäste: Können in den allen Foren ohne Anmeldung Dateien runterladen. Wer Hilfe oder Fragen braucht oder hat, muss sich anmelden Registrierung erforderlich sind: 1. Music-Society-Plugins 2. alle Support-Foren wie Help Me(Nur Hilfe für Plugins, Musikprogramme), Kujashi Sounds,  Gyl Synths, Mira-Katharina-Plugins 3....

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    Please Support us!!!

    2. February 2021
    Our Score Click to rate this post![Total: 0 Average: 0]The forum and the blog depend on your donations The server has received an upgrade, so it has twice the memory and speed As a bank transfer: https://testblog.music-society.de/spenden-donations-via-konto/ In the forum: https://music-society.de/donate.php New donation-buttom If possible, I would like to keep...

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SpatDelay 1636 & 1664 by Acousmodules
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spatdelay1636

A sixteen taps delay where each tap is associated with a spatial point, all the sixteen ones being arranged, moved and animated as shapes and flocks among an up to 64 channels speakers system. More, these spatial structures can modulate the delay values, together with the input sound’s amplitude.
– 16 independant delays up to 10″ with feedback
– delays values can be set in a progressive order, linear or following an acceleration/deceleration adjustable curve and a random shift
– basic spatial shapes that can be moved, transformed and merged one into another: Sphere, Ring, Arch, Ray, Cube, Lines, Planes
– the X, Y and Z position of each spatial point and it distance from the center can modulate the Delay values
– manual selection and ordering of the delays’ channels
– Flat, Decreasing or Increasing levels with acceleration curve
– Envelope Follower to modulate the Delay parameters
– Inertia setting for very slow delay/pitch evolution or harsh modulations
– integrated 16 channels TiltEQ that follow the delays height positions (Win only)
– the 36 channels version has also four LFO modulators to animate the Delay and the Shapes values.

http://acousmodules.free.fr/effects.htm

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Bam

Musician since about 45 years(various flutes, synths) Composer since 1986 admin of the forum + blog Music-Society

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